UCHRI07-ADDIE
From Education
PLANNING FOR THE SUMMER 2007 HASS WORKSHOP
ANALYSIS: LEARNER CHARACTERISTCS
- Faculty from HASS community teaching undergraduate students
- Graduate students from HASS teaching undergraduate students
- Moderate level of CI fluency through required prerequisites
- Interest in increasing their CI knowledge and skills
DESIGN: DEFINING LEARNING OUTCOMES - 3 areas
- Literacy: Visual, music, gaming, etc
- Analysis: video, audio, quantitative data, text
- Area of Interests: pertaining to the interests of the HASS community
Outcome Objectives identified:
- Participants will be aware of cutting edge CI tools and data sets that are being used in their own field.
- Participants will be able to use at least one community-building technology
- Participants will be able to access at least one shared data collection relevant to their own field.
- Participants will be able to use at least one tool for mining data relevant to their own field.
- Participants will learn to use mapping technologies in the context of their own field.
- Participants will learn how to use Flash to develop simple interactive tools that integrate with their own domain’s digital resource materials.
- Participants will possess the skills to use three CI tools in their practice of teaching
- Participants will learn where to find support (help) to use the above tools.
- Participants will produce a written idea of how they plan to use CI technology tools in their classroom teaching.
Outcome for Planners: Identify core technologies and connections among the fields.
DEVELOPMENT: DEVELOPING COURSE MATERIALS
- To be done
IMPLEMENTATION: HOW THE WORKSHOP WILL BE DELIVERED Format of the workshop:
- Morning: Presentations – “Wow” effect should be presented at the outset so participants have a vision of where they could go with the technology.
- Afternoon: Hands-on activities/learning tools
- Evening: Fun activities and portfolio development (personalization of applications and resources)
Five days: five themes
- 1st Day: Visual literacy
- Morning: Presentation on mapping visualization tools;
- Afternoon: Hands-on tools from PowerPoint to Flash;
- Evening: Address the needs of the participants; help them pursue their own projects
- 2nd Day: Analysis of Data Collections; Tools for text, audio, and video mining for Humanities and data mining for social scientists
- 3rd Day: Gaming: Exploring the use of gaming in HASS education; key resources and case studies
- 4th Day: Collaboration Technologies: wiki’s, moodle, podcasting, webcasting, blogs, Sophie, Open source course-management or collaborative tools
- 5th Day: Focus area dependent upon participant interest areas and feedback (History, Economics, Social Science, Literature, etc.) and/or Building a persistent community of peers (strategies, plans, and techniques) and/or static vs procedural data
- 6th Day: Presentation of Portfolios
EVALUATION: EVALUATING THE WORKSHOP/INSTRUCTIONAL MATERIALS
- Identify the evaluation procedure and instruments
- Pre-workshop survey and post workshop survey
- Reflection based on specific questions
- 6-month follow-up
- Assessment of distributed learning success